Digital twin assets for
Unreal Engine

Create physics-enabled assets for Unreal Engine robotics simulations and digital twins. Automatic physics estimation, collision geometry, and OpenUSD output.

The problem

Why existing workflows fall short.

Physics setup is fragmented

Unreal Engine requires separate physics asset configuration, collision setup, and material assignments. Each asset needs individual attention.

Digital twins need thousands of objects

Factory and warehouse digital twins require massive libraries of physically accurate objects. Manual creation can't keep up.

Sim-to-real accuracy gap

Inaccurate physics parameters in UE simulations lead to policies that fail in the real world. Getting physics right is critical.

How Rigyd helps

AI-native infrastructure that automates the hard parts.

OpenUSD bridge to UE5

Rigyd outputs OpenUSD that imports directly into Unreal Engine 5 via the USD Stage Actor, maintaining physics properties.

Automated collision complexity

Convex decomposition generates collision geometry at configurable complexity — simple hulls for navigation, detailed meshes for manipulation.

Material-based physics

AI identifies materials from mesh geometry and appearance, then assigns calibrated friction, restitution, and density values.

97%

cost reduction in digital twin asset creation

~5 min

per asset, from upload to sim-ready

40%

better sim-to-real transfer with accurate physics

Build physics-accurate Unreal Engine simulations

Upload 3D models and get simulation-ready assets for UE5 in minutes.

Starts at $29/month. 30 sim-ready objects included.