SimReady assets for
NVIDIA Isaac Sim
Upload any 3D model and get physics-enabled OpenUSD assets validated for Isaac Sim. Rigyd estimates mass, friction, restitution, and generates collision meshes automatically.
The problem
Why existing workflows fall short.
Manual physics annotation is slow
Isaac Sim requires USDPhysics schemas with rigid body, collision, and mass APIs. Manually annotating each asset takes hours per object.
Limited SimReady library
NVIDIA's SimReady library has ~1,000 assets. A single warehouse simulation can require 50,000+ unique objects with accurate physics.
Format conversion headaches
Getting .glb, .fbx, or .obj files into Isaac Sim-compatible OpenUSD with proper physics schemas requires multiple tools and manual steps.
How Rigyd helps
AI-native infrastructure that automates the hard parts.
Direct OpenUSD output
Rigyd outputs validated OpenUSD with PhysicsRigidBodyAPI, PhysicsMassAPI, and PhysicsCollisionAPI — ready to drop into Isaac Sim.
AI-powered physics estimation
Mass, friction, restitution, and center of mass are estimated automatically using multi-view analysis and a calibrated materials database.
Collision mesh generation
Automatic convex decomposition (V-HACD) generates collision geometry optimized for Isaac Sim's PhysX runtime.
cost reduction vs manual asset preparation
per asset, from upload to sim-ready USD
assets generated for Isaac Sim workflows
Start building simulations in Isaac Sim faster
Upload your first 3D model and get a physics-enabled OpenUSD asset in minutes.
Starts at $29/month. 30 sim-ready objects included.
Explore more
SimReady for Isaac Sim
OpenUSD assets validated for NVIDIA Isaac Sim
Models for MuJoCo
Physics-accurate assets for robot learning
Assets for Gazebo
Simulation-ready models for ROS 2
Warehouse Simulation
50,000+ SKUs need physics properties
Humanoid Robots
Whole-body interaction training assets
Sim-to-Real Transfer
Close the gap with accurate physics data