Resources

sim-to-real

Sim-to-real transfer: why physics accuracy matters more than visual fidelity

Rigyd Team ·

The sim-to-real gap is overwhelmingly a physics problem, not a rendering problem. Here's the research, the failure modes, the calibration ranges that actually matter, and why investing in physics accuracy beats investing in photorealism for most robotics policies.

isaac-sim

Isaac Sim asset requirements and best practices

Rigyd Team ·

NVIDIA Isaac Sim expects assets in a specific format: OpenUSD with USDPhysics schemas, calibrated mass and inertia, convex collision meshes, semantic labels, and validated material bindings. This is the practical checklist.

simready

How to create SimReady assets without manual modeling

Rigyd Team ·

Building a SimReady asset by hand takes ~4 hours and requires Blender, V-HACD, and USDPhysics expertise. AI-driven asset preparation collapses the workflow to about 5 minutes per asset. Here's how the automated pipeline works and when to use it.

openusd

What is OpenUSD and why does it matter for robotics

Rigyd Team ·

OpenUSD is the 3D scene description format Pixar built for film and NVIDIA scaled for robotics. This guide explains the architecture, the USDPhysics schemas, and why USD beats SDF/URDF/MJCF for modern simulation pipelines.

physics

How to add physics properties to 3D models for simulation

Rigyd Team ·

Adding physics — mass, friction, collision meshes, inertia — is the bottleneck in robotics simulation. Here's the manual workflow, the AI-automated alternative, and a step-by-step guide for both.